Paolo Pedercini put together Every Day the Same Dream for the Experimental Gameplay Project‘s Art Game theme. You play an office drone going to work. Or not going to work. Or going to work without a tie. Like a cynical version of Passage, Every Day the Same Dream packs a lot of emotional weight into a short package.
It’s easy to say the game is about suburban alienation — which is probably because that’s what Pedercini, who founded molleindustria, says that the game is about — but I think there’s more to it than that. It’s about finding meaning in life, even when much of your time is taken up with the same thing day after day. Of course, this makes it a pretty good entry for Art Game, because people can read different things into it.
Pedercini also made music for the game but apparently didn’t like it, because the music included in the final game is by Jesse Stiles. I don’t know who that is, but it fits pretty well. Play it here.