• Out of the Frying Pan… Radiangames Inferno [Review]

    Radiangames continues its beautiful shooter series on Xbox Live Indie Games with the third release in the series, Inferno. We loved the first release JoyJoy, but weren’t too keen on the follow-up Crossfire… so the great news is that Inferno is pretty much a maze-orientated version of JoyJoy.
    With some great level design, gorgeous visuals and [...]

  • Cause We Got a Great Big Convoy… Reckless Squad [Preview]

    Well, mark this down as one of the fastest introductory articles to preview turn arounds ever in DIYgamer.com history. Despite only officially announcing the game’s existence yesterday, I’ve already played a good deal of the press version and now have a gooey, creamy preview waiting for you to gobble it all up. Impressive huh?
    When I [...]

  • Super Meat Boy Release Date Revealed for XBLA

    Team Meat have revealed via Twitter that their highly-anticipated indie platformer Super Meat Boy will arrive October 20 on Xbox Live Arcade.
    We knew already that Microsoft has a timed exclusivity deal with the game, which will be short I’ve been assured by the developer. The game should see release on WiiWare as well as PC [...]

  • A Great Day for Science! Ray Ardent: Science Ninja [Preview]

    Another mainstream developer has added Indie to his name and has released some screens and a trailer for his upcoming flash game entitled Ray Ardent: Science Ninja.
    Shane Neville spent the past 14 years developing a couple of games you might have heard of such as Company of Heroes, Need for Speed: Porsche Unleashed, the mobile [...]

  • So We’ve Got This Thing Called a Forum…

    So get this, true story, there are these things all around the world wide web (the internets!) that are called forums. They’re termed after the ancient Roman political conferences where all the senators would gather in a “forum” to discuss issues regarding their society and laws. As it turns out, the internet has taken this [...]

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  • Devil's Tuning Fork One of the more visually interesting games to be submitted to IGF 2010 is a first-person explorer developed by students at DePaul University. In Devil’s Tuning Fork, children everywhere are falling into comas. One of them wakes up in an alternate reality and has the ability to free other children by finding their toys in the world. The catch is this kid can only navigate the world via echolocation. So you explore by making noise with the Devil’s tuning fork and watching the sound waves. It’s a very cool, if disorienting effect, and it makes even simple platforming puzzles a lot more interesting.

    The 15-member team, who go by the name DePaul Game Elites, spent about six months working on the game using an engine built by a professor at the university. According to this Uncommon Assembly interview, it’s the first game for many of the students, and the echolocation theme was inspired by dolphins and the M.C. Escher illusion that shares the game’s name.

    To appreciate the visuals, you really have to see them in action. So either grab the game or watch the trailer after the jump.

    [via IGF 2010]

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    One Response to “IGF 2010 Student Submission: Devil’s Tuning Fork”

    1. [...] latest Q & A is with the team behind the title Devil’s Tuning Fork. We’ve discussed the title before here at DIYgamer. The title is all about soundwaves, as you can only see your surroundings by [...]

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