Indie games received some nice coverage last Friday courtesy of a New York Times article that discusses how indie game developers have managed to make a mainstream splash.
The lengthy piece hits on how games including Blueberry Garden, Braid and Flower were able to become successful ventures in a culture and industry that constantly demands high-end graphics and FPS realism. Pretty good read and great general exposure for the little guys.
[Can D.I.Y. Supplant the First-Person Shooter?]

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