Hothead Games will deliver Jonathan Blow’s ultra-popular title, Braid, to the North American PlayStation Network on November 12th! The puzzle-platformer has you traveling through worlds and solving puzzles with the singular goal of rescuing the princess (sound familiar?). Each world gives you a different power to manipulate time in order to overcome obstacles. Additionally, you don’t die in Braid, and the forgiving gameplay works well with the nonlinear story to supply a unique experience unlike most other puzzle-platformers.
The title promises no filler content and claims to introduce something new about each and every single world. As proven evident by the game’s success, this is surely a title to watch out for on the PSN. I will update and list pricing upon discovering that information. European gamers should expect it sometime soon, but not on November 12th.

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