BOH Update and Demo Released

November 30, 2009 | Erik Johnson

BOH []Simone Bevilacqua has released an updated version of the original, retro-flavored title BOH, now available for download off the official site for the game.

The update adds one-way passages and flying enemies, improves the visual feedback of hits in the “vectors” theme, changes the function of teleports and more.

Additionally updated demos for Windows, Linux, MacOS, AmigaOS, and AROS have been released as well.

Full change log after the break.

BOH Update #7

  • adds one-way passages;
  • adds flying enemies;
  • changes the functioning of teleports: weapons are not inhibited anymore; enemies are not scared away anymore; the activation wait is shorter; enemies are destroyed if they touch the character during teleporting;
  • improves the visual feedback of hits in theme “vectors”;
  • increases the intensity of shot lights;
  • fixes some minor glitches in the themes “C64″, “default” and “vectors”;
  • adds the mission “skill challenge”;
  • retouches several missions (also making use of one-way passages);
  • adds the Norwegian translation;
  • re-assigns some map characters for an even more logical arrangement and, therefore, an easier development of missions;
  • adds graying-out of the menu interface when another application gets the focus;
  • extends/improves the manuals;
  • applies some other changes/optimizations.
  • One Response to “BOH Update and Demo Released”

    1. [...] Erik Johnson Simone Bevilacqua has announced the release of a new update for his retro shooter BOH, now available for download. The patch known as Update9, adds secret missions (i.e. ones that [...]

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