Trine 1.05 Patch Released
October 31, 2009 | Erik Johnson
Frozenbyte has released an update for their puzzle platformer Trine. The patch brings the game to v1.05, adding several fixes and additions to the game including reducing difficulty in the last level on all settings.
The update is available now for all versions (Steam released the update earlier in the week) and can be downloaded on GamersHell.
Full change log after the jump.
Trine v1.05
* tweaks the last level, now much easier on Easy/Medium/Hard
* adds save support for selected controller type
* adds log support for PhysX errors
* adds several small technical optimizations
* fixes audio that was not stopped when skipping the end cinematic
* fixes thin horizontal bar visible during videos on some resolutions
* fixes break effect for objects in the last level
* fixes two broken checkpoints in levels (4th in Shadowthorn Thicket and 10th in Iron Forge)
* fixes some wall collisions in Iron Forge
* fixes camera bug when restarting level during a cutscene
* fixes bug regarding levers
* fixes bug where enemy item drops are considered secrets
* fixes Credits section names



[...] the full list of patch v1.05 fixes, straight from DIYGamer.com: * tweaks the last level, now much easier on [...]