These are the kinds of stories that really tear us up. On the one hand, we can only imagine how many resources (money, time, other stuff) has to go into making an MMO by yourself. But on the other hand, charging players to get into your alpha stage of testing? It just feels wrong.
Regardless indie MMO-esque (200 players /server), Love, is now available to play for anybody who wants in on this delicious city-building MMO as long as you have about $4.50. For those who want to know more about the game there’s a video after the break.
Oh and I won’t lie. I’m probably gonna pony up the dough.
[Source]

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