Think Services Game Group has announced via press release that organizers have picked the winners of the inaugural Independent Games Festival China at GDC China 2009. The ceremony, presented by IGF China judge and Chinese game industry veteran Kevin Li and Game Developer Magazine and Gamasutra.com publisher Simon Carless, awarded the best independent game and student developers in the Asia-Pacific area.
Australian creator Farbs took Best Game, and $2,900 to boot, for his unique 2D space adventure title Captain Forever. While submissions from China and Singapore dominated the rest of the awards.
Full list of winners after the jump.
IGF China 2009 winners are as follows:
• Best Game: Captain Forever, by Farbs (Australia) [RMB 20,000/$2,900 US, 2 GDC 2010 passes]
• Excellence In Art Direction: Donovo, by Magic Day Studio (China) [RMB 5,000/$730 US]
• Technical Excellence: HurricaneX2, by You Yun Tech (China) [RMB 5,000/$730 US]
• Excellence In Audio: Armor Valley by Protégé Production (Singapore) [RMB 5,000/$730 US]
• IGF Best Student Game: Autumn Dynasty: Paper Generals, by students from National University of Singapore (Singapore) [RMB 5,000/$730 US]
• IGF Excellent Student Winner: INK, by students from Singapore Polytechnic (Singapore) [RMB 2,000/$290 US]
• IGF Excellent Student Winner: Bumper Halloween, by students from Beijing University (China) [RMB 2,000/$290 US]

[...] weeks. Created by Australian developer Farbs, the title garnered massive popularity after coming in first-place at China’s Independent Games Festival; I can’t help but feel that it was well deserved. Enough talk about the game, however, as the [...]